Hello again!! These past months i've been practising a lot Marvelous Designer, as I wanted to learn a lot about using this program to create clothing for videogames. This is one of my proudest practices! It originated after seeing an image of an old soviet helmet, and decided to do my own version inspired by that. My main focus was getting interesing shapes and wrinkles and to generate appeal.
After creating the pattern in Marvelous, I used Zbrush to clean my topology a bit, and make a few adjustments. Later I used Maya to set my UVs and Substance to create a nice texture. The render was made in Marmoset Toolbag.
I hope you like it!!