Hey folks!
Today I’m really excited to share with you my latest project. This piece is based on a concept by Yang J, and the moment I saw the biker design I knew I had to give it my best shot and bring it to life in 3D.
https://www.artstation.com/artwork/qeWDKD
For this project I decided to challenge myself by using hair cards for the first time, which was a whole new learning experience. Another big change from my usual workflow was the clothing: instead of relying on Marvelous Designer, I modeled it directly in ZBrush to achieve a more stylized look that better fit the concept.
The retopology was done in Maya, textures were hand-painted in Substance Painter, and final renders were created in Marmoset Toolbag.
I hope you enjoy it as much as I enjoyed working on it!