Excited to show this proyect!
I began by scuplting the high poly in Zbrush, then i did the retopo in Maya, in order to get painting the textures in Substance Painter. The final render was made in Marmoset.
The marvelous concept of this model is from the incredible artist Nicholas Kole
https://www.artstation.com/happyrock
https://www.artstation.com/artwork/9edQ5y